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Devlog
Update 1.4.3 - Wind & Performance Improvements
July 03, 2026
by
dimitars
This update improves wind consistency throughout the game and should give a considerable boost for low spec machines. Performance improvements There are now shadow settings. Make sure to set the Shado...
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Update 1.4.1 - Map references, rudder, and some announcements
June 19, 2026
by
dimitars
In this update Minimap improvements There are now 3 distance markers in the heading line. Each marker is for 1km. Airfields now have a line showing the direction of the runway. Big Map improvements Th...
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Update 1.4.0 - Corona Challenges, 36 Checkpoints, Buildings
June 03, 2026
by
dimitars
This is a big update with some core changes to the game, focused on removing grind and adding new things to do. Old saves will no longer work, though they aren't deleted and you can still play version...
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Update 1.3.4 - Weather overhaul!
March 21, 2026
by
dimitars
An element of the game that felt pretty unfair was the random weather. With this new update: the wind will no longer randomly shift direction mid-landing, slamming you into the ground (or a water plat...
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Update 1.3.3 - Improving deadzones and look inversion
February 28, 2026
by
dimitars
This very small update should improve the experience of anyone using worn out gamepads that can't be calibrated well or are making axis noise. Details There's now a 50% deadzone for gamepad axes when...
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Update 1.3.2 - Crash aftermath!
February 20, 2026
by
dimitars
While working on improving the crash mechanics, I noticed that some fair crashes seemed unfair, simply because the game over menu just instantly pops up and freezes the game. So, in order to get more...
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Update 1.3.1 - Custom registration number and water platform lights
February 07, 2026
by
dimitars
So, NoDak Express found my game and made a playthrough of it on Twitch (currently uploaded on his YouTube longplay channel). I haven't had the chance to watch someone with actual piloting experience p...
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Update 1.3.0 - Airstrips and World Map
January 30, 2026
by
dimitars
Originally the motto for this game was "There are no runways here"... well, now there are! Update 1.3.0 introduces them, along with a larger world map, and other tweaks and fixes requested by the comm...
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Update 1.2.7 - New settings and pausing bug fixes
January 23, 2026
by
dimitars
This update adds new settings requested by the community and addresses reported bugs. New Settings HUD Scale can now be changed independently of the UI scale. This specifically addresses a scenario on...
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Update 1.2.6 - Improving delivery difficulty progression
January 21, 2026
by
dimitars
Reroute This update changes the way deliveries are generated, so if you have a save with an ongoing delivery, it will be randomized mid-flight after you move to this version. Sorry about that, conside...
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Update 1.2.5 - Not tipping over so easily anymore + parking brake
January 16, 2026
by
dimitars
Update 1.2.5 I feel like the most commonly mentioned issues are related to landing and braking. This update addresses these among other minor tweaks and improvements. Aircraft weight distribution The...
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Update 1.2.4 - Free flight and 2026 roadmap
January 08, 2026
by
dimitars
Update 1.2.4 Free Flight Mode Somebody recommended free flight mode in the Community Hub a few weeks back. It felt like the game could greatly benefit from that, especially for new players, so I added...
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Update 1.2.3 - Respawn after crashing and softer brakes
December 23, 2025
by
dimitars
Improving crash mechanics Having to quit or load a save after crashing was disrupting the flow of the game, naturally leading to clanky abuse of the save system, and potentially annoying loss of progr...
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Update 1.2.2 - Delivery bonuses and UX improvements
December 19, 2025
by
dimitars
While working on UX improvements, I felt like the game was getting sluggish after some progress, so I decided to add an incremental delivery bonus. Basically every completed delivery adds a 5% reward...
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itch.io launch and short-term roadmap
December 18, 2025
by
dimitars
I launched the game on Steam earlier today and now I'm doing the same for itch.io I'll provide some context on the current version state: 1.0.X - Tweaks to crash mechanics, scene transition improvemen...
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