A very small physics puzzle game I built for Godot and Aseprite practice.

In this game, the player spawns celestial bodies around a star with a given momentum. All bodies attract each other. The goal of each level is to spawn all provided bodies and wait for a timer to run out afterwards, without any of the bodies crashing into each other.

Additional used assets:


Published 18 hours ago
StatusIn development
PlatformsHTML5
Authordimitars
GenrePuzzle
Made withGodot
TagsPhysics, Space

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